物の哀れ

Mono No Aware Studios makes games and music in Melbourne.

Hold Tight, a narrative puzzle game, is in development on Unreal Engine 5. The music is out on Spotify and Apple Music.

01 · Games

Hold Tight

Narrative puzzle game · Linear · Unreal Engine 5 · In development

You wake up in a world much like this one, and something is wrong with it. You replay your own warped memories to work out what has happened. It is linear, and there is no release date.

Concept art for Hold Tight: three concrete cabins on a frozen shore under a green aurora, one with a lit window, and a larger complex against snow-covered mountains.

Concept art by Outstandly.

02 · Sound

An album and six singles

At Once, Grace. (2020) and six singles are orchestral and ambient, self-produced, and released as Daniel Kleviansky on Spotify and Apple Music.

Live

An ambient and electronic live set is being put together.

Nothing is booked yet.

Booking: contact@noaware.io

About

Mono No Aware Studios was started so that people could find each other through the things they make: a game, a record, a set played in a room. It is made with people, and it is shown to whoever is looking.

Artists are hired, not prompted.

Email
contact@noaware.io
Company
LinkedIn
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